I recently started teaching a class in figure drawing called Drawing Bootcamp For Games: The Human Figure. I need to get back into the habit of pumping these out more and more every day. I'm going to make this post a repository for those daily gesture drawings.
I do need to fit head studies and anatomy studies into my schedule somewhere...
Here are a couple other sketches I did. They were about an hour each.
What started out as a simple sketch sort of got out of hand and transcended into a full on illustration. It was fun trying to get the webs to look like webs without them looking too realistic. My little boy kept asking about the spider and if he could go to where "...the lady..." is so he can see the rest of her "house". If I managed to get him to wonder about the rest of her place, then mission accomplished. hehehe.
Have you ever done a series of drawing that you said to yourself, "whenever I get the time, I will finish these and make them look all pretty."? Well, for me, that time is now! Several years ago, I had a Character Design class where the professor had us assimilate the styles of other artists like Phil Bourassa, Sean "Cheeks" Galloway, and Steven Silver (just to name a few), to help us better understand the simplicity of "drawing for animation" and he had us draw a lot...I mean... A LOT. Here, I shall post all the drawings, sketches and rendered.
Here are a couple to start with:
More on the way, I have to change them up to JPEGS first... and, like previously mentioned, there are a lot.